Monday, 18 October 2010

Texturing the face....

To texture my face, I followed tutorial 11 which introduced a Bump Map to the face by overlaying a copy of my photoshopped skin file with Filter/Other/High Pass which essentially picks out contrasting high and low detail in monochrome.

Once carried out, this is what the mask looks like:



And here's the effect it creates when it's applied to the materials Bump Map:

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