The exterior of the VAF has a semi shiny copper coloured cladding. To replicate this, I've changed the Renderer to Mental Ray, then selected a metal finish from the Arch and Design set.
The grass and tarmac have Bump Maps with Noise applied to give them a bit of texture.
This inside view of the building shows the side windows leading out to the decking area. The walls won't be this shiny in the final model.
The glass is also selected from the Mental Ray Arch and Design set.
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