Experimenting with different material and modelling tecniques, I used basic boxes to create the walls in the Tiptree Jam Factory scene then applied some special material....
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Once this is applied to the materials Diffuse Color Map, It can be copied down to the Bump Map Channel to create 'recesses' where the cement/grout is between the bricks giving a nice brickwork effect...
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Applying some Noise to the material also helps break up the regular shape.
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